Animal Husbandry (and by extension Horticulture) are two aspects ofStarfield’sOutpost system that many players are unintentionally missing out on (there are a lot oflittle systems players aren’t aware of). These two subsets of the Outpost side ofStarfield’sgameplay loop are not only useful for generating a bunch of any type of Organic Resource, but they also passively make players feel more ‘connected’ with the planets they’re set up on through the animals they’ll be raising.
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But,actually making these Outpost Modulesavailable and setting them up can be a bit of an undertaking, so let’s go over every aspect of Animal Husbandry overall.
Animal Husbandry Overview
Essentially, inStarfield, Animal Husbandry is the act of raising animals for their byproducts such as Toxins, Structural, Sealants, Metabolic Agents, and more. To do this, at least in the most optimal way, players are going to need to build an Animal Husbandry Facility. And to do that, they’re going to need to do a bit of prep work, such as:
Description
1
Find a habitable planet with creatures on it(as many different ones as possible).
2
Make sure all of the creatures, AKA Fauna,are found and 100 percent Scanned with the Hand Scanner(can also just Scan the one creature with byproducts the player needs).
3
Double-check that the creature they want the byproducts from has the ‘‘Outpost Production Allowed’ descriptor at the bottom of its Hand Scanner info.
4
Put Skills Points into 1 Rank of Zoology, 1 into Botany (optional), and at least 1 into Outpost Engineering.
5
Gather the necessary resources to craft all parts of the process, including 1 Greenhouse, 1 Animal Husbandry Facility, any necessary Power Sources, a Solid Storage Container, and some Water Extractors of any type.
Once all the stars align and all these conditions have been met, players will be able to get started on getting their own little Outpost alien farmyard built.
How To Set Up An Animal Husbandry Facility
Next up is the process of setting up the Animal Husbandry Facility so that it starts running on its own. And, this process is actually pretty simple, people just tend to get confused by the number of steps. The Animal Husbandry Facility needs 3 (technically 4 including Scanning) things in order to run, Power, Fiber, and Water, and this is where the Greenhouse and Water Extractors come in. Taking all that into account, here’s a step-by-step guide from start to finish:
Place down 2 Water Extractors, 1 Animal Husbandry Facility, 1 Greenhouse, 1 Solid Storage Container, and whatever Power Sources are needed to run the Facility, Extractors, and Greenhouse.
Connect 1 of the Water Extractors to the Greenhouse using the ‘Create Output Link’ input in the Build Menu UI.
Connect the Greenhouse to the Solid Storage Container through an Output Link.
Connect the 2nd Water Extractor to the Animal Husbandry Facility with an Output Link.
Connect the Solid Storage Container to the Animal Husbandry Facility using an Output Link.
6
Walk up to the interactable console near the Greenhouse’s entrance, and select whichever lifeform the player scanned that outputs Fiber as the resource of choice.
From this point on,the Greenhouse should start steadily generating Fiber, which will auto-transfer to the Storage Container, which will be automatically sent into the Animal Husbandry Facility to power it (alongside the Water from the Water Extractor).After players check that the Animal Husbandry Facility is on and running, which they will notice by seeing passive creatures roaming around it, they’ll want to head to the console near the front of the building.
A Greenhouse (and by extension the Botany Skill) isn’t exactly needed for the Animal Husbandry facility, but not including them means players will have to supply the Fiber themselves.
This is the console where they can select the creature (and byproduct) that the facility specializes in (will also change passive creatures roaming around). After that, they can simply come back every now and again to grab the byproducts from the storage next to the Facility’s console, or they can use an Output Link to connect the Facility to another Storage Container or Transfer Container to store more byproducts overall.
Bonus Info & Tips
Players might also be wonderingwhat exactly the difference is between the regular Animal Husbandry Facility and the Commercial variant unlocked from the Domestication 2 Research Project.Well, the Commercial variant simply creates more byproducts overall, and it also has a chance to randomly generate rare organic resources as well such as Hallucinogens or Lubricants.
Also, one of the best aspects of having an Animal Husbandry Facility (or multiple) is thatthe chosen creatures roaming the Outpost passively still give EXP when killed. Not only this, but they maintain their passive nature while being attacked and also respawn infinitely, meaning players can use these facilities as a way to power level if they so choose.
Starfieldis available on Xbox Series X/S and PC.
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