Sony has officially published two examples of whatDestiny 2: Lightfall’s soundtrack is going to sound like once the DLC launches on February 28. The long-awaited expansion pack is seemingly inspired by cyberpunk and vaporwave media, and it was to be expected that its audio would follow suit.

While certain aspects ofDestiny 2have had their ups and downs over the years since its launch, Bungie’s designers and composers have had a stellar track record from the very start, and fans eagerly await every chance to explore newDestiny-related media as major new releases hit the stores. TheLightfallDLC, specifically, stands out compared toDestiny’s usual mix of sci-fi and fantasy environments, so it’s a given that the expectations for its soundtrack were rather high indeed.

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Out of the blue, Sony has posted two all-newDestiny 2: Lightfalltracks on one of its YouTube channels. While the two new samples certainly fit with the rest of theofficialDestiny 2discography, there’s a different edge to them than fans may have gotten used to. The “Battle Ready” track was performed by Michael Salvatori, Skye Lewin, Josh Mosser, and Michael Sechrist, and they were joined by Rotem Moav to bring “CloudArk” to fruition as well. Unsurprisingly, common franchise motifs pop up every so often, tying everything together in a very satisfying manner.

SomeDestinyfans believe that theLightfallDLC has vanillaDestiny 2vibes, and one could certainly make the argument that the newly unveiled tracks corroborate this point. There seems to be a triumphant, boisterous undercurrent to both tracks, which may or may not suggest what the final outcome of this particularDestinychapter may be. More broadly, it seems like a given that “Battle Ready” would be an example of combat music, while “CloudArk” may end up getting used during narrative-heavy sequences, though that’s anyone’s guess at this point.

It wasn’t long ago that Bungie revealed heaps of information about the DLC in adedicatedDestiny 2: LightfallViDoc, the release of which could be taken as one of the final stages of theWitch QueenDLC’s lifecycle. While the last year’s expansion pack itself isn’t going away, its four major seasonal content drops will be removed for the most part, and players are now busy wrapping up all their grinding and objectives before the new era kicks off.

Those who feel lost thanks to Bungie’s rather controversial and destructive approach to live-service game development need to rely onthird-partyDestinyfranchise summariesto get a good sense of everything that’s gone down since the original title first came out. Yet,Lightfallis due to feature a whole slew of important new features that should help with the onboarding process, such as the Guardian Ranks system. Whether this ends up being the right move is anyone’s guess, but it won’t take long to see how it pans out.

Destiny 2is now available on PC, PS4, PS5, Stadia, Xbox One, and Xbox Series X/S.

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