TheGhostbustersproperty looks to be making a resurgence on the big screen, withGhostBusters: Afterlifefinally coming out next month. This same resurgence is seemingly going to extend to video games, too. A newGhostbustersgame is supposedly in development by IllFonic, the developers behind the recentPredator: Hunting Grounds, and 2017’sFriday the 13th: The Game.

As of right now, IllFonic is gearing up to release its next major title,Arcadegeddon, which has been in early access since July 2021. Like IllFonic’s previous titles,Arcadegeddonis a multiplayer-focused adventurethat sees a group of friends team up against a powerful enemy. With the developer’s previous works in mind, one has to wonder how IllFonic will tackle a traditionally narrative-focused franchise such asGhostbusters.

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During an episode of the Questlove Supreme podcast, Raphael Saadiq, IllFonic’s co-founder, casually mentioned that the studio is working on a newGhostbustersvideogame. When asked how many games the studio has released, Raphael replied: “Friday the 13th, the last one, andPredator, and we’re working onGhostbustersright now andArcadegeddonis out right now.” Unfortunately, no other relevant information aboutGhostbusterswas shared.

The namedrop ofGhostbustersis an interesting but not completely unexpected one from IllFonic. The developers have had their hand onFriday the 13th: The Game andPredator: Hunting Grounds, both horror movie franchises just likeGhostbusters. Illfonic is still hard at work onArcadegeddon, which is currently in early access. It’s not known whether or notGhostbustersis still in the early stages of development or if fans can hope to see it sometime in 2022. After all, it was unannounced until now, so it’s more than likely that the game won’t come out for some time.

The last consoleGhostbustersgame outside ofGhostbusters: The Video Game’sremasterin 2019 was 2016’s critically pannedGhostbusters. Still, IllFonic has found some success inFriday the 13thandPredator: Hunting Ground. Both titles scored mixed reviews but have found some fans after content patches. On the surface, the idea of IllFonic tacklingGhostbustersmay be worrying to some. Apart from the mixed reviews for its past titles, bothFriday the 13thandPredator: Hunting Groundare multiplayer-focused. While the idea of joining together to fight against ghosts is appealing, aGhostbustersgame with a solid campaign is also important. From IllFonic’s two previous titles, it doesn’t seem like this game will end up getting that.

With that said, it’s still far too early to tell how theGhostbustersgame will play out. It’s possible a campaign will be included, soGhostbustersfansshould not worry until it is confirmed not to have one. Further, from what has been shown so far, IllFonic’sArcadegeddonlooks like it could potentially be a hit with critics and fans alike - meaning that the studio could deliver a solidGhostbustersexperience.

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