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Havok is the latest addition toMarvel Snap’s roster—a passive card that strengthens without requiring specific actions. He was introduced as part ofDecember’s lineupalongside cards like Serene and Blob, all of which garnered equal controversy. However, this guide centers explicitly on Havok’s value to help you determine whether acquiring Havok is worth the price tag.
In case you’re curious,Havok is a Series Four card that costs 3,000 Tokensin the Token Shop. But you can get him through Spotlight Caches as well.

Havok Card Overview
Havok is a two-Cost drop with no initial Power. Gameplay-wise, he is comparable to Sunspot or Nebula, who start with minimal Power but gain strength on the board. Havok introduces a unique mechanic, though, with his negative Energy impact. Upon playing him, you lose -1 Energy per turn, necessitatinga low-Cost deck.
Cons
How Havok Works
Havok is a passive gainer. From the very moment you place him on the board, he gets +4 Power in exchange for 1 Max Energy. For example, if you drop him on turn two, he becomes a four-Power card the next turn, but you start turn three with only two Energy points.
Here are some notes about Havok’s mechanics:
Best Synergies for Havok
Passive gainers like Nebulaand Werewolf By Night are excellent combos for Havok. However, he can also form strong alliances withBeast, Bast, Falcon, Annihilus, and Ravonna Renslayerin bounce and junk archetypes.
Who Should Get Havok in Marvel Snap
Getting Havok is not worthwhile for the average player. He’s a niche card with minimal consistent synergies that limitdeck-building opportunities. Only players aiming to master specific archetypes (bounce and junk) or those seeking a playful play style will benefit from investing in Havok.
WHERE TO PLAY
MARVEL SNAP is a fast-paced, award-winning collectible card game with innovative mechanics that has been called “accessible, and utterly brilliant” and “one of the best card games” today.Build your deck of 12 cards. Each Card represents a Marvel Super Hero or Villain, each with a unique power or ability. The goal of the game is to outsmart and outwit your opponent. Learning how to play only takes a few minutes, and matches only takes 3 minutes.The game is designed so that every match feels different. Play your cards at 50+ different locations across the Marvel Universe, each with iconic game-changing abilities. From Asgard to Wakanda, new locations are introduced regularly to put your creative problem-solving skills to the test.Every player begins with a Free Starter Deck that helps you get started. From there, you may earn new cards to add to your collection simply by playing and mastering the game.Unlike other games in the Collectible Card Game Genre, there are no card packs in MARVEL SNAP. You can Play More to Earn More.



