Summary

Back in March 2014, almost a whole decade ago now, Respawn Entertainment released the firstTitanfallto some very positive reviews. A unique blend of fast parkour, tight gunplay, and mech combat,Titanfallfelt like a truly next-generation game at the time, though it definitely wasn’t perfect, with many fans criticizing the game’s lack of content, specifically its lack of any substantial single-player modes. ThenTitanfall 2came along, and those criticisms were soon dashed completely.

Delivering a surprisingly excellent campaign, along with another great multiplayer component,Titanfall 2was a big critical hit, and it’s only natural that fans want more. So, asTitanfall 2’s 7th birthday approaches, fans are paying very close attention to Respawn’s activities, and some even believe that the developer has somethingTitanfall-related ready to be announced, withTitanfall 2recently receiving some big patches and playlist refreshes. But, inthe unlikely event thatTitanfall 3does get announced, it’s already got a tough road ahead of itself trying to outdo its predecessor’s great campaign.

Titanfall 2 Single Player Campaign

RELATED:One Iconic Feature Makes Titanfall 3 a Perfect Live Service Candidate

Titanfall 3 Would Have a Tough Time Trying to Top Titanfall 2’s Campaign

WhenTitanfall 2came out, its campaign quickly became the talk of the industry, and a big point of praise was its variation.Titanfall 2hit store shelves just a year afterHalo 5: Guardians,Call of Duty: Black Ops 3, andStar Wars Battlefront. While these games were of varying quality, one common point of criticism among them was their disappointing single-player modes. In comparison,Titanfall 2felt like a breath of fresh air, with each mission offering some kind of unique gameplay.

Titanfall 2sees players work their way through various environments, blasting enemies away with a variety of weapons, abilities, and of course, their trusty mech companion BT-7274. But the big hook ofTitanfall 2’s campaignis that each mission holds something different to experiment with or work around. For instance, one mission will see players make their way through a forest filled with enemy mechs, while another will see them parkouring through a factory that’s in the process of building prefab houses, and another involves defending an outpost against waves of enemies. Whether it’s a new obstacle, weapon, ability, or environment, every mission inTitanfall 2feels distinct.

Of course,the most famousTitanfall 2missionis also probably the best example of the game’s variety, and all of its great components being joined in perfect harmony. For just one mission, players receive the ability to time-travel, and they’re given free rein over when they swap between two time periods.Titanfall 2then goes one step further and integrates this time-travel mechanic with the game’s already great parkour mechanics, and it all combines to make what is widely considered to be one of the best missions of any single-player game ever made. It also helps thatTitanfall 2has a surprising amount of heart at its core, with the relationship between the player-character and BT being a consistent highlight throughout the game, and giving its final moments some real weight.

Almost seven years after its release, it’s generally accepted thatTitanfall 2offers one of the best FPS campaigns in recent memory, and that’s going to be an incredibly tough act fora potentialTitanfall 3to follow. One of the best aspects ofTitanfall 2’s campaign was just how much of a surprise it was. With no campaign at all in the first game, fans weren’t expecting much fromTitanfall 2going in, and ended up being met with excellence. But now expectations are very high, and fans would expectTitanfall 3’s own campaign to be phenomenal from the jump.