Summary

Unlike the mostly linear Midgar section covered inFinal Fantasy 7 Remake,Final Fantasy 7 Rebirthtakes Cloud and the party into the open air of Gaia, finally showing howFF7’s world map will be adapted. Current previews look promising, with the different areas not only recreated faithfully, but peppered with new landmarks, elevations, treasures, battles, and even mini-games. Whatever changes come along the way,Final Fantasy 7 Rebirthlooks like it’s delivering exactly whatFF7fans want.

Among the recent outpouring of previews and interviews forFF7 Rebirthwere several details that could be taken as spoilers. Marketing has all but confirmed that Zack Fair will have a greater role this time, and players may be looking at over 100 hours of content in a thorough playthrough. However, the most sensitive detail is exactlywhereFinal Fantasy 7 Rebirthwill end. In an interview with the PlayStation Blog, creative director Tetsuya Nomura stated what the final location inFF7 Rebirthwill be, which paints a much clearer picture of how much ofFF7is in eachRemakeinstallment.

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Final Fantasy 7’s First Disc Takes Up Most of the Remake

According to Nomura, the final area inFinal Fantasy 7 Rebirthwill be the Forgotten Capital, the final location players visited on the originalFinal Fantasy 7’s first disc. It seems like the point at which Aerith originally died will be the last thing players see before thewait for the thirdFF7 Remakegamebegins. It’s impossible to say how differently that event will play out, but players should expect a wild ride near the end ofFF7 Rebirth.

This also clearly divides how much ofFinal Fantasy 7will be adapted inFinal Fantasy 7 Rebirth. Likely starting with the Kalm flashback, players will proceed through the Eastern Continent up to Junon, then completely explore the Western Continent. This is where things get tricky, as players should encounter Vincent, Cid, and the Tiny Bronco near the end of this journey,gaining access toFF7’s full partyand most of the ocean. A lot of backtracking should then occur before the party reaches the Forgotten Capital, which will be difficult forFF7 Rebirthto design around.

Final Fantasy 7 Remake Three Parts

What Will Be In The Third Final Fantasy 7 Remake

Even though some events are being shuffled around, the thirdFinal Fantasy 7 Remaketitle might seem comparatively light on content. It has been confirmed that someRebirthparty members will become NPC allies like Red XIII in the firstRemake, saving new play styles for the final game. It has also been confirmed thatWutai is exclusive to the thirdFF7Rgame, implying it’s now mandatory. However, that still means that theFF7 Remakewill probably end with the party clearing the rest of the Northern Continent, visiting Wutai, and then hopping around the world map until the Northern Crater opens up.

It’s not entirely clear how the later parts ofFinal Fantasy 7will be paced and organized, but the third remake should involve a fully accessible world map. This leaves the most room for new events compared to the last two remakes, and what’s in the originalFF7’s second and third discs also can’t be sold short. Players will be fighting Shinra and the various Weapons on their way to collect Huge Materia, exploring the ocean floor, and concluding multiple character arcs along their globetrotting journey. Foras many features asFinal Fantasy 7 Rebirthwill throw at the players, there could be even more waiting for them in the grand finale of theFinal Fantasy 7 Remakeproject.

Final Fantasy 7 Rebirthwill be released on July 19, 2025, for the PS5.

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