Summary

Players have nine difficulty options to choose from inHelldivers 2that scale with heightened challenges and rewards alike. Beyond that, Automatons are rarely easier to deal with than Terminids. In fact, the sole reasonswhy Terminids are often challenging inHelldivers 2are their sheer numbers in any high-difficulty bug breach and how they can slow players to a crawl with nearly every attack, overwhelming them instantly thereafter. If players are working together as a well-oiled machine, though, this is largely irrelevant as hordes of bugs can be purged swiftly. Still, bugs’ unpredictability can get the better of players who are unaware of their surroundings.

Terminids can appear from almost any direction and sometimes seem like they spawn directly behind the player at times. Bug breaches certainly ensure that bugs can spawn from almost anywhere at any time, adding to the idea that they’ve taken over the planet and can emerge in a swarm to ambush Helldivers.Helldivers 2doesn’t make Automatons nearly as unpredictable in their spawn points, but thankfully bugs do have specific variations that alert players to their spawn points nearby. This way, Terminids remain incredibly threatening on higher difficulties and give players optional objectives to look out for.

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Helldivers 2’s Stalkers and Shriekers Can Be Traced to Important Objectives

The host of a queued mission selects where the squad will dive and once they’ve landed players can turn to their mini-map to decide where they’ll explore or what mission objective they’ll pursue. Many points of interest are already revealed on the mini-map depending on what type of mission is selected, but there are also usually many hidden landmarks or side quests players can embark on.

These differ betweenAutomaton and Terminid planets, too, with Terminid systems featuring some unique quests related to stalkers and shriekers in particular. Unlike most other Terminids that can spawn from basically anywhere (even gargantuan bile titans), stalkers and shriekers must emerge from authentic and discernible spawn points.

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Stalker lairs and shrieker nests appear in the environment and can alert players to their respective bug’s whereabouts—though if these lairs and nests are in sight there’s little chance a stalker or shrieker hasn’t already shown itself.

This adds a layer of intricacy that Terminids wouldn’t have otherwise because players must then decide if they should let stalkers and shriekers interrupt their planned endeavors in order to cut them down, and doing so is encouraged because lairs and nests contribute to optional objectives completed in a mission. Fortunately, Terminids do have enemy types that can’t simply spawn from a bug breach as well, whereasAutomatons either arrive via dropshipor emerge from idle bunkers.

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Bots Can Learn from Bugs’ Creativity in Helldivers 2

Stalkers aren’t ever fully invisible inHelldivers 2, but their speed and translucency allow them to creep up behind players at alarming rates. Once one has been seen and hopefully killed before it can fling the player away a great distance, the awareness sets in of a lair surely tucked away in a crag somewhere.

Similarly, players won’t see a shrieker flapping its wings in the sky without acknowledging that a nest spore must be near and possibly visible from where they are. Getting close to lairs and nests isn’t easy, especially if lone players attempt to preserve a hellbomb at a nest’s base until it can detonate, but doing so is worthwhile if players are hoping to achieve a complete sweep ofobjectives in a mission before the Destroyer’s timer expires.

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Finding a more creative way for certain bots to spawn from comparable points of interest and relate them to critical quests might prove difficult since they seemingly can’t emerge randomly from a planet’s surface, which would err too much on Terminids’ gimmick. New outposts or bot installations would need to iterate authentically on whatHelldivers 2has accomplished.

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WHERE TO PLAY

Do you believe in freedom? Can you stand in the face of oppression – and defend the defenceless? Wage war for peace. Die for democracy.Join forces with up to three friends and wreak havoc on an alien scourge threatening the safety of your home planet, Super Earth, in this multiplayer co-op shooter for PS5 and PC from Arrowhead Game Studios.Step into the boots of the Helldivers, an elite class of soldiers whose mission is to spread peace, liberty and Managed Democracy using the biggest, baddest and most explosive tools in the galaxy.Helldivers don’t go planet side without proper backup, but it’s up to you to decide how and when to call it in. Not only do you have a host of superpowered primary weapons and customizable loadouts, you also have the ability to call on stratagems during play.Helldivers 2 features Arrowhead’s best cooperative gameplay yet. Collaboration will be vital: Teams will synergize on loadouts, strategize their approach for each mission and complete objectives together.1Enlist in Super Earth’s premier military peacekeeping force today. We are heroes… we are legends… WE ARE HELLDIVERS.

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