Summary
Fallout 76may have suffered a disappointing launch in 2018 and endured its fair share of up and downs, but the title has turned its fortunes around with significant improvements over the years. With major updates and DLCs, such asWastelandersand Nuka World on Tour, the game has introduced human NPCs, engaging quest lines, and seasonal events, making it a more enjoyable gaming experience. Despite these updates, many fans still believeFallout 76has some weaknesses in terms of endgame content, as its dungeons didn’t contain the necessary in-depth material to maintain excitement in the fan base. Given this underperformance, Bethesda could take a leaf out ofFinal Fantasy 14’s book and implement its deep dungeons in a post-apocalyptic form.
Final Fantasy 14’s Deep Dungeonssuch as the Palace of the Dead and Heaven on High provide players with an exciting side game that doubles as an alternate leveling path for their characters. These dungeons are highly popular inFinal Fantasy’s community, and by incorporating some of the successful elements from these chambers,Fallout 76could revitalize its multiplayer content and offer players a challenging new way to enjoy the wasteland long after completing the endgame.

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Fresh Layouts and Bosses Could Revolutionize Fallout 76
Final Fantasy 14’s Deep Dungeons were built on the premise of multiple-themed encounters.FF14’s Palace of the Deadand Heaven on High present gamers with randomly generated floors, each containing unique layouts and monsters to navigate across. The layout of the levels in The Palace of the Dead has a theme of abandoned research facilities, while Heaven on High focuses on floating islands in a sea of clouds. Attractive design is an essential factor in a game’s success, and implementing a similar varied aesthetic would add some much-needed depth toFallout 76’s rather monotonous dungeon experience.
One way the developer can mimic this mechanic is to allow players to venture into different zones within theBurrows inFallout 76, each containing its own set of challenges and enemies. These zones could culminate in a boss battle requiring coordination and teamwork to succeed. By introducing a series of encounters tied together by a central theme that stays true to theFalloutaesthetic,Fallout 76could create a more rewarding endgame experience for players.
Another wayFallout 76can improve its dungeons is by designing encounters that require players to join forces, but still allow for individualistic pick-up-and-play mechanics. A crossover between group play and solo contributions is almost guaranteed to foster a sense of community among players, and this could bridge the gap in experience between veteranFalloutplayers and newer fans.
Final Fantasy 14’s Deep Dungeons skillfully leverages core mechanics from the base game and stretches them to their limits in unique and challenging ways.Fallout 76can adopt a similar strategy by incorporating its solo gameplay elements into the popular multiplayer raids. From using building mechanics strategically to combining various character abilities and weapons, players could tackle encounters that demand a higher level of skill and creativity. For instance, gamers could navigate through dangerous environments usingFallout 76’s C.A.M.P. structuresto overcome obstacles and enemies. Additionally, special roles could be assigned to different players, encouraging the use of specific skills and tactics.
Fallout 76has undoubtedly come a long way since its launch, providing a much-improved and captivating experience for new players. The game’s future content plans and Bethesda’s commitment to listening to player feedback give hope for a long live-service life. Addressing the concerns of long-term players, particularly in terms of story-driven updates and endgame content, will be crucial for its continued success. Overall,Fallout 76is now a game worth exploring, especially for newcomers, and with further improvements to its dungeons, the title could enhance the post-apocalyptic experience and solidifyFallout’s captivating allure.
Fallout 76is available now on PC, PS4, and Xbox One.
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