First-person shooters thrive off of their weapons. Guns are always on screen in FPS titles, which means having a wide selection of them that feel distinct from the last is important to keep the game fresh.Call of Dutyhas learned this well, introducing new weapons with each installment.
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With that said, more recentCall of Dutytitles have had fewer weapons to use than in older titles. Here are all of the majorCall of Dutygames ranked by weapon variety. This list will not include mounted weapons such as turrets, guns from Zombies or Extinction, variants of the same weapon, or Specialist weapons as seen inBlack Ops 3and4. Weapons from the campaign and added post-launch are taken into account.
16Call Of Duty (19)
It makes sense that the firstCall of Dutytitle would have the fewest amount of weapons for players to use.
With that said, each ofCall of Duty’s19 weapons feels distinct from each other and would set the rather high bar for weapon quality thatfuture games would have to meet.

15Call Of Duty 3 (19)
Treyarch’s firstCall of Dutygame also had 19 weapons in it.Call of Duty 3carried many of the weapons from the first two entries over while adding little on its own.
Standard bolt-action rifles and support machine guns existed as fans came to expect, but this game played it rather safe with its variety of weapons.

14Call Of Duty 2 (23)
Call of Duty 2had a much larger emphasis on the eastern front of World War 2, and the weapons players could use respected this.
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Classics like the PPSh and Mosin-Nagant showed their true power in this game, but the other factions received new weapons as well.
13Call Of Duty 4: Modern Warfare (27)
Many might be surprised by how few weapons are inCall of Duty 4: Modern Warfare. The franchise’s first entry point into the modern setting had many more weapons compared to earlierCall of Dutytitles, but it is lacking compared to over a decade of additions since.
Its inclusion of perks in multiplayer and a progression system was also a great surprise thatshaped the FPS genre forever.

12Call Of Duty: World At War (29)
World At Warcontains most of World War 2’s iconic arsenal while adding its own weapons to differentiate itself from previous titles. Even though this game had the most varied sandbox for a World War 2Call of Dutygame for years, it wouldeventually be overtakenbyCall of Duty: WWII’smassive array of weaponry.
Still, this is one of the fewCall of Dutygames that allowed players to control tanks in large-scale game types.

11Call Of Duty: Ghosts (45)
Including the Ripper and both versions of the Maverick,Call of Duty: Ghostshas 45 weapons shared between its campaign and multiplayer modes.
Despite fan fatigue with modernCall of Dutytitles at this point,Ghostsarguably has one of the best weapon sandboxes out of anyCoDtitle, featuring a healthy mix of rifles, submachine guns, and powerful shotguns. The game’s larger maps even gave sniper rifles a chance to shine.

10Call Of Duty: Modern Warfare 2 (46)
WhileCoD 4’snew roster of weapons was good enough for that game, fewCall of Dutytitles can match the pure insanity ofModern Warfare 2’sweapons.
Infinity Ward introduced akimbo weapons, turned shotguns into secondary weapons, buffed explosives to be downright overpowered, and added killstreaks to further fuel the carnage. Its balance ethos was focused on making every weapon feel powerful, and theysucceeded with flying colors.

9Call Of Duty: Black Ops 4 (46)
Black Ops 4’sweapon roster is a mix of classic weapons from previousBlack Opsgames while also bringing a new mix of its own. Most weapons from the older titles were brought back as post-launch content, but the core weapon roster Treyarch made was varied enough to keep the game interesting.
SinceBlack Ops 4made the time-to-kill much higher than previous games, weapons had more room to shine in the sandbox with more varied TTK values.

8Call Of Duty: Advanced Warfare (47)
Few games can say they have weapons that 3D print bullets or fire lasers.Call of Duty: Advanced Warfaremade many changes to the formula by adding exo-suits and introducing a whole new suite of weapons.
Weapon variants were also introduced in this game, although the actual number of weapons is 47 when not including these. Still, the variety that these weapons provide makesAdvanced Warfareone of the more uniqueCoDtitles.

7Call Of Duty: Infinite Warfare (49)
Infinity Ward had the same issue withInfinite Warfareas they did withGhosts.Call of Dutyfans were sick of futuristic shooters and wanted something else, which resulted inInfinite Warfarebeing resented by most of the fanbase.
However, the few who played it know how powerful the weapons in this game were. Energy weapons, SMGs with double barrels, and a sniper rifle that was also a shotgun are just a few examples ofInfinite Warfare’sweapon sandbox.