SomeDiablo 4players are unhappy about world spawn boss times in the recently released RPG, having taken to social media to voice their frustrations with this aspect of the game. Their criticism emerged online shortly after a portion of the fandom started pleading for aDiablo 4quality-of-life feature that would significantly improve travel times.
Even thoughDiablo 4was getting review-bombedwithin days of its June 5 release, the overall reception to the game has been largely positive. Reviewers praised the game’s move to a fully open world and comprehensive multiplayer features, while many long-time players described it as a perfect blend ofDiablo 3’sgameplay and the somewhat grimdark storytelling of the first two mainline installments. And while the hack-and-slash RPG has already proven to be a huge hit for Blizzard, its massive popularity also prompted keen player scrutiny over some of its less-polished aspects.
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The latest example of that trend arrived in the form of calls for Blizzard to revamp the spawn times ofDiablo 4world bossesfor the CET time zone, not least because Central European players currently have a slim chance of encountering such events in the 20:00-23:00 period. A viral June 23 Reddit post on r/Diablo4 argued that this time slot has historically been the most popular period for all Blizzard communities to band together forWorld of Warcraftraids and other multiplayer activities. Yet the last world boss spawn period for Central European players already ends at 20:30, with Reddit user TbL2zV0dk0 extrapolating that only around 3.5% of all such events hence occur during this extremely active time slot.
In other words, many European players hoping to join forces in this period will likely have to wait for weeks until they luck into a single chance at downing a world boss. For context, theDiablo 4world boss spawn timesacross the Atlantic overlap with the entire second half of that evening time slot. And while hundreds of players have so far taken online to voice their support for this suggestion, others used it as an opportunity to criticize Blizzard’s very decision to implement random spawn times, arguing that they don’t want to build their daily schedules around playing a game, no matter how good it is.
Despite these complaints, the fourth installment in the long-running franchise had already achieved historic success across most relevant metrics. Blizzard previously said thatDiablo 4became its fastest-selling title within 24 hours of its full-fledged release, in addition to revealing that the fandom has already clocked in over 93 million hours in the game after just four days of early access.
Diablo 4is available on PC, PS4, PS5, Xbox One, and Xbox Series X/S.