Destiny 2: Lightfallmay have its faults, but the DLC has leveraged one of the game’s oldest Year 1 features in the best way possible, according to some players. Notably, a substantial part of the hype behindLightfallwas that the expansion would bring about numerous quality-of-life and general gameplay loop improvements that had been a long time coming, and Bungie has executed things rather well in this respect.
Naturally, none of the game’s lower-profile improvements and upgrades will diminish the fact thatDestiny 2’s new DLC failed to reach the heights of its predecessor,Witch Queen. Regardless, as players spend more time in the game, they keep discovering that some aspects ofLightfallaren’t necessarily as bad as they might’ve seemed at first.
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Lost Sectors, specifically, are a highlight amidDestiny 2: Lightfall’s problems. Whereas the first iteration of the feature delivered as part of the originalDestiny 2Year 1 content left much to be desired, Bungie decided to slowly upgrade these mini-dungeons into genuinely interesting pieces of content, according to players. Reddit user FC_mania described them as “solo strike” missions, which is a far cry from what they used to be. While each major DLC sinceShadowkeepintroduced a number of new Lost Sector locations with interesting interactions and combat dynamic,Lightfallis being touted as the best of them all.
Players citeLightfall’s partially destructible environments and engaging set pieces as the reasons why these new Lost Sectors are so good, with one player even favorably comparing them toDestiny 1’s main narrative missions. Overall, while Bungie may face a number ofunfixable problems withDestiny 2: Lightfall, most of them relate to the game’s narrative development and the campaign’s storytelling specifically, with the gameplay itself being in a good place.
Even though the Lost Sectors are a standout feature inLightfall, players have a few concerns about them already. Often used as an optional endgame-tier activity, Lost Sectors were affected byDestiny 2: Lightfall’s difficulty increaseas well, and they’re proving to be a slog at a lower power level. Enemies hit hard, and there’s a bunch of them engaging the player at any given moment. Moreover, Neomuna’s Lost Sectors are entirely new, and there aren’t any established tactics on how to best handle their respective encounters.
Regardless, it’s good to see that Bungie managed to maintain a high level of quality in some ways. Even thoughDestiny 2: Lightfallmay have been filleras Bungie continues working on next year’sThe Final Shapeexpansion, it’s entirely possible that it’s going to be viewed in a more favorable light as time goes on. The upcoming raid, in particular, may elevate it by a fair margin.
Destiny 2is available on PC, PS4, PS5, Xbox One, and Xbox Series X/S.
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