There seems to be a lot riding on the success of theDead Spaceremake. For fans, it needs to be a return to the series' roots following mixed reception toDead Space 3. For EA, the game needs to be a commercial success that, hopefully, is a rebirth for the beloved horror franchise. A development update stream that EA Motive put on earlier this week answered a lot of questions fans have had since the game’s announcements, and showed off a very early build of what the game is meant to look like. It was also announced thatGunner Wright will returning to the franchise to voice Isaac Clarke.

Although this possibility had been debated among fans since theDead Spaceremake reveal, Wright returning to voice the game’s protagonist is a welcome surprise. As Isaac didn’t speak in the originalDead Space, no one was certain whether he’d be voiced in the remake like withDead Space 2and3. This change to the original game seems like a good move that will ultimately make for a better exoerience and, potentially, a better franchise in the long run.

gunner-wright-dead-space

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While there are plenty of new and interesting narrative implications toIsaac having a voice in the firstDead Space, it’s also just be nice to see Wright returning to the franchise. The actor’s take on Isaac was full of nuance that was a very welcome addition to the series as it got much more plot-heavy in later entries. Wright seemed to really embody the character and take Isaac Clarke from a basic silent horror protagonist to a gaming icon.

Confirmation of Wright’s return also helped ease the minds of manyDead Spacefans who worried Isaac might be voiced by someone other than the original VA. While there are plenty of talented voice actors in the industry who probably would be up for the challenge, Wright and Isaac Clarke are seemingly inseparable in the hearts and minds oftheDead Spacecommunity, and any other voice behind the helmet would have felt odd.

Isaac Clarke in Dead Space

Connecting with Isaac Clarke’s Journey

Isaac Clarke’s motivations in the originalDead Spacewere pretty straightforward once he realized he was not on the simple job ofsaving his girlfriend Nicole and getting off USG Ishimura. As other twists in the story came into play, some of Isaac’s immediate objectives changed, but he generally stuck to the plan, which isn’t the most complicated narrative. In some ways, it’s essentially the same plot thrust as the originalSuper Mario Bros. from 1985, so a voiced protagonist isn’t entirely necessary to tell the game’s story.

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Artwork from Dead Space which shows Isaac shooting at a Necromorph.

That said, the game always felt like it was missing just a little bit of personality from Isaac, as he doesn’t say anything over the course of the entire game. By giving him an actual voice for the remake,Dead Spaceis bound to be that much better, as Isaac became a more compelling character inDead Space 2and3once he had lines.

A lot of horrific things happen to Isaac inDead Spacethat he recons with for the rest of the franchise, so hearing him as the events are happening should clue players into what’s actually going on in his head as he’s cutting his way through and out of the Ishimura. Additionally, EA Motive set up some rules for how they’re handing Isaac’s newfound voice that shouldkeep the isolating experience ofDead Spaceintact for the remake.

The two rules are, “Isaac will primarily only speak when spoken to,” and, “Isaac will sometimes speak in a situation where it would feel weird if he remained silent.” These two rules have given fans hope that Isaac’s voice won’t intrude much on theDead Spaceexperience, as he won’t be making quips around every corner. Instead, the voice acting will be there to add to the game’s narrative and hopefully provide moreinsight into Isaac’s relationship with Nicole and declining mental state.

If theDead Spaceremake performs well enough, talks of a sequel seem inevitable. However, the question then becomeswhat direction EA Motive is going to take the franchise. On one hand, the studio could continue remaking each game in the series following withDead Space 2,or it could go off in an entirely new direction using the first remake as a springboard. All of that would hinge on Isaac’s voice performance and how much it adds to the overall story. If things are beat-for-beat the same, with the only exception being that Isaac chimes in during conversation now, it seems like the game would flow directly into the story ofDead Space 2.

Either way, many fans are happy to hear from Isaac again followingthe cliffhanger endings of bothDead Space 3and its DLC missions. As there was never any closure for the story, hopefully a reboot of the series will be able to address the ending or come up with a different story. At this point it’s too early to tell for sure, but the news that Isaac will be voiced bodes well for the future if there are other titles in the works following this remake.

Dead Spacereleases late 2022 on PC, PS5, and Xbox Series X/S.

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