Summary

Deck-building is a popular mechanic in board games that allows players to add more powerful cards to a standard starting deck throughout the game, usually placing cards in their discard pile and shuffling the new, better cards in when they run out of cards to draw. This mechanic is so effective that, over recent years, it’s also become a popular mechanic in video games.

Deck-building as a mechanic can make up a game’s entire gameplay loop, but it could be argued that deck-builders are at their best when combined with other mechanics. Strategy games are a prominent genre in board games, and the combination of deck-building and strategic mechanics can create fun, unique experiences that areperfect for strategy game fans.

Cry Havoc box

Updated June 05, 2025 by Harry Ted Sprinks:Deck-builders have become increasingly popular over recent years, predominantly in video games, thanks to the release and popularity of titles such as Slay The Spire. These tabletop-inspired video games continue to be popular, with recent indie titles like Cobalt Core and Wildfrost providing evidence of this fact. However, there are still uniquely strategicdeck-building gamesto be had on the tabletop.

1Cry Havoc - An Asymmetric War Game

Board Game Geek Rating: 7.1

This asymmetric war game combines area control with easy-to-learn, light deck-building, and a science-fiction theme.Cry Havoccontains a lot of strategy and replay value thanks to its asymmetric nature that allows players to play one of four unique factions.

Deck-building inCry Havocis extremely simple. On a player’s turn, they can use an action to draw two cards from one of four unique terrain decks, looking at both and picking one to add to their deck. This simple system forces players to make tough decisions every time they choose to add cards, and since players don’t know the options they’ll have when choosing to add cards, it helps to balance the game and prevents a particularly good player from building a perfect engine.

Star Realms title art

2Star Realms (Boxed Set) - A Minimalist Deck-Builder

Board Game Geek Rating: 7.9

This sci-fi deck-building game for 2-4 players is arguably best when played with two.Star Realmsis a small, highly portable box packed with thematic cards illustrated with spaceships and space stations alike.

Star Realmsis an easy-to-learn, quick-to-play deck-builder that tasks players with taking out their opponent by whittling down their health over time. The game is fast-paced, with gameplay that focuses on a balance between economy management and damage output. Balancing the deck efficiently and not adding too many cards of a single type is essential to winning.

51st State - Box

351st State (Ultimate Edition) - Post-Apocalyptic Deck-Building

Board Game Geek Rating: 8.2

This post-apocalyptic deck-building game tasks players with building new locations, hiring important leaders, and using their people to acquire resources.51st Statehas players choosing new cards to acquire every round, and its focus on strategically developing locations adds an element of engine-building.

51st Statealso allows players to raze the locations of their opponents, though this often requires a lot of resources. Overall,51st State’scombination of deck-building and engine-building mechanics makes for a thematic and strategic experience.

Northgard: Uncharted Lands box

4Northgard: Uncharted Lands - A Tactical Area-Control Game

Board Game Geek Rating: 7.7

This game,based on the hit strategy video game,Northgard, is a tactical area-control game in which players lay tiles to create the game’s board while trying to control as many territories as possible.

Cards inNorthgardare well illustrated and easy to read, allowing for a game that’s easy to learn and understand, minimizing frequent trips tothe rule book. The game’s deck-building mechanics are simple, but they add an extra level of decision and strategy that helps to increase the game’s depth.

Dominion cover art

5Dominion - A Classic Deck-Builder

Board Game Geek Rating: 7.6

This legendary classic tabletop game is widely regarded as one of the first popular implementations of deck-building mechanics in board games, taking the deck-building mechanics of collectible card games and transferring them to a game-by-game structure.

Dominionis also packed with distinct cards, and because of the way cards are randomly selected at the start of the game,Dominionhas an immense amount of variety right out of the box. Gameplay-wise,Dominionis very much about building an engine with cards, managing the economy efficiently, and creating a strategy that snowballs into the late game.

Moonrakers - Box

6Moonrakers - A Sci-Fi Swashbuckling Deck-Builder

This beginner-friendly science fiction deck-builder tasks players with taking on a variety of dangerous contracts in order to earn “Prestige,” the game’s victory points. As players progress through the game, they slowly build up and improve their deck, which represents their unique spaceship.

Moonrakersfeatures slick artwork and an elegantly designed gameplay loop that’s both strategic and friendly to newcomers. The game also features elements of negotiation that may not be for everyone, but add a lot to the experience and theme.

Lost Ruins Of Arnak box

7Lost Ruins Of Arnak - Worker Placement Meets Deck-Building

Board Game Geek Rating: 8.1

This exploration-themed game combines popular worker placement mechanics with light deck-building to create a deep and strategic experience packed with interesting decisions, all in a brisk playtime that’s relatively quick to learn.

Lost Ruins Of Arnakis highly accessible with its thematic artwork and quick playtime, despite the large amount of decisions it asks players to make. Unlike some games,Lost Ruins Of Arnakdoesn’t have much broad and sweeping strategy, but players can expect to spend a lot of time strategizing over their next move. The cards that players add to their deck and the locations they put their workers are highly important to success.

Tyrants Of The Underdark box

8Tyrants Of The Underdark - A D&D Area-Control Game

ThisDungeons & Dragonstabletop gamefor 2-4 players takes place in the Underdark and puts players in the role of a Drow matriarch, vying for control over the territory of the Underdark. The game is relatively quick to play and focuses on a distinct blend of area control and deck-building mechanics.

Despite itsDungeons & Dragonstheme, players don’t need any knowledge ofD&Dto playTyrants Of The Underdark. The game is highly strategic, thanks to its focus on area control and troop deployment, and its deck-building mechanics help to deepen the typical simple structure of an area control game.

Undaunted: Normandy cover art

9Undaunted - A Tactical WW2 Deck-Builder

Board Game Geek Rating: 7.8

TheUndauntedgames are a series of tabletop war games structured around deck-building. The games areset during WW2, withUndaunted: Normandybeing the most accessible, andUndaunted: Stalingradbeing a legacy-style game witha large overarching campaign.

InUndaunted, players will fight over various objectives by controlling troops, represented on the board by cardboard tokens, but also represented in-hand with cards assigned to specific troop types and squad designations. Throughout a game ofUndaunted, players can add new troops from their supply to their deck just like in most deck-building games. However, what makesUndauntedso thematic and unique is that when a player takes casualties, they must remove a card matching the troop’s type from their deck and place it into the casualty pile.

Dune Imperium box

10Dune Imperium - A Strategic War Game Of Worker Placement And Deck-Building

Board Game Geek Rating: 8.4

Set in Frank Herbert’sDuneuniverse on the planet Arrakis,Dune Imperiumis a strategy war game with deck-building and worker placement elements. Each game sees players begin with ten basic cards, adding more powerful ones as the game progresses to develop a winning strategy.

Despite its fairly straightforward deck-building and worker placement mechanics,Dune Imperiumdistinguishes itself from other games with its sub-game, the “Conflict,” in which players compete to have the largest military power to gain various rewards, such as taking control of regions. Furthermore, many cards have multiple uses, adding an extra layer of depth to both the deck-building and card-playing.