When video game developers decide to choose a real-life city as the playground for their titles, everybody wins. Games that have 1:1 or similarly accurate representations of cities in them are a sanctuary for gamers who prefer a lower-cost, more effortless idea of a vacation.

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Game developers and researchers put a lot of thought and hard work into recreating actual cities in video games, especially when they take place in a different time period. It’s only right to appreciate their work better as they bring some significant chunks of the world to our computers or consoles. It just so happens that these games recreate some real cities well enough that they can double as digital vacations.

10Boston In Fallout 4 - The Beaten-up Beantown Is Recognizable

This one falls into quite a niche, especially for those who prefer to see real-life cities reduced to ashes. But despite all the rubble, Boston inFallout 4is pretty faithful to the actual counterpart. It’s a decent glimpse into pre-war Boston, with several major and minor streets appearing on the map.

On top of that, some of the locales in the game, such as the Freedom Trail, look structurally accurate compared to the real thing. It’s not 1:1, of course as even Bethesda has its limitationsfor the open-world. Still, the similarities are fascinating.

boston in fallout 4

9Pripyat In Call of Duty 4: Modern Warfare - A Well-Preserved Nightmare Town

Not all cities in video games are based on bustling and currently functioning communities. Places like Chernobyl or its nearby abandoned town of Pripyat have inspired many media.Call of Duty4: Modern Warfarewas one of those, and it presents a bleak and detailed version of Pripyat in two of its missions.

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pripyat ferris wheel in cod4

The areaisn’t open-worldthough, and movement is rather limited. However, the atmosphere is intact and one can almost sniff the irradiated moisture of the overcast skies. Sure enough, iconic locations such as the Soviet brutalist architecture apartments and the Ferris wheel are present.S.T.A.L.K.E.R: Call of Pripyatgets an honorable mention for giving its Pripyat a similar treatment, butModern Warfare’s graphics give this city a more crisp representation.

8Washington DC In The Division 2 - Washed Up, But Whole

Another Ubisoft game set in the not-so-distant future,The Division 2also doesn’t shy away from portraying a real-life city so hauntingly close. In this case, it’s Washington DC. Surprisingly (or unsurprisingly), playing the game is like a violent escapade to the US capital.

Take away all the broken and rusty cars, clean up the streets of mercenaries, and bring back the functioning economy and it might as well be a digital field trip. Even apartment buildings present in DC today were included. Other landmarks or streets such as The Plaza and Old Main are also intact in the game.

washington dc in the division 2

7New York City In Marvel’s Spider-Man - A Cut-Down Manhattan

Speaking of intact, New York City inMarvel’sSpider-Mangets praise for displaying a relatively clean, shinier, and habitable Manhattan. The game did take some liberties though, such as incising the northern part of Manhattan.

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The streets are also a lot less populated with people and automobiles, and everything is more cramped. Even so, the game captures the spirit of Manhattan commendably, Avenger Tower and Wakandan Embassy notwithstanding. The parks, squares, and the Empire State Building’s scale are all there.

6Hong Kong In Sleeping Dogs - Spot-On Streets

It’s rare for a contemporaryGTA-styleopen-world gameto be set in East Asia, which is whySleeping Dogsis quite a rare gem. Its locale, Hong Kong, is even more. The atmosphere is spot-on, down to the colors of the trash bin and the neon.

Don’t expect it to function as a digital tour, however, asSleeping Dogschanges up its Hong Kong layout drastically. On the macro-level or zoomed-out view, it doesn’t look like Hong Kong at all, but the streets, buildings, and small businesses provide a lovely counterbalance on the micro-level.

Manhattan in Marvel’s Spider-Man

5San Francisco In Watch Dogs 2 - Scaled Down But Intact

Watch Dogsgames have always competed well against theGTAfranchise foropen-world cities. Chicago in the first game was stellar, but San Francisco in the second was even better. The most iconic locations such as Silicon Valley and the Golden Gate Bridge are present in their radiant glory.

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The only common complaint among Bay Area gamers is that the recreation was cramped. The districts and landmarks were too close to one another. However, that’s more of a game development limitation than an artistic choice. Otherwise, it’s a classic case of art imitating life.

4Seattle In The Last of Us 2 - Down To The Distance

The Last of Us 2might have ditched theopen-world structure, but that doesn’t mean it didn’t adhere to Seattle’s district and distances. Some of the city’s mainstays were even surprised just how identical some of the walking and traveling distance is for some of the game’s locations.

Even the details of the parks and rides are astonishingly precise, from the color of the railings to the motion of some machines that are also present in real life. Anyone who has playedThe Last of Us 2can safely say they’ve experienced some of what Seattle has to offer.

Sleeping-Dogs recreates hong kong

3Tokyo In Persona 5 - Hyperstylized, But Still The Same

While on the topic of experiencing a city that’s nearly 1:1 in scale, Tokyo inPersona 5is dizzyingly authentic — if one takes out the anime aesthetics and the super-powered high-schoolers. Most areas, such as Shibuya and Akihabara, were designed to look structurally like their real-world counterparts.

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It’s a more hyper-stylized version of Tokyo, but the game still uses the modern-day semblance of the city as a blueprint. Some of the areas in the game were given different names, but still take after actual places in Tokyo.

2Los Angeles In L.A. Noire - A Vintage Visit To The 1940s

L.A. Noireprides itself on beinga realistic gameand even incorporates motion capture reactions so that its players can tell who’s lying based on facial cues. That sort of attention to detail was also extended in the game’s map, which is Los Angeles in the 1940s.

Rockstar Games even claimed to have used vintage aerial photographs of post-war 1940s Los Angeles for references. Thus, the major streets and buildings are all there. However, they had to condense all of 1940s L.A. into eight square miles for easier development.

san francisco in watch dogs 2

1Paris In Assassin’s Creed Unity - Nearly 1:1

As far as realism and likeness go in digital reproductions of cities,Assassin’s Creed Unitytakes the cake (or lets its players eat the cake, considering the French Revolution setting). Ubisoft did something most developers wouldn’t dare: make an almost 1:1 scaling of Paris.

The result? Just about any screenshot players take in the game can be overlapped to any photo of modern day Paris, and make it look like a seamless picture-in-picture contrast of past and present. Consider this game a discounted visit to Paris, except several centuries early and with more riots on the streets.

Ellie Seattle

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persona 5 kichijoji

LA Noire Detectives and their car

Arno perched on a building